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Blender 3.4: New Features and Improvements for 3D Modeling and Animation

Blender 3.4: New Features and Improvements for 3D Modeling and Animation
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Blender 3.4 is the latest version of the popular open-source 3D modeling and animation software, released on December 7th, 2022. This version includes several new features and improvements, making it a valuable tool for 3D artists and animators.

One of the most significant new features in Blender 3.4 is the integration of Intel’s Open Path Guiding Library, which adds support for path guiding in the CPU in the Cycles rendering engine. This can help reduce noise in scenes were finding a path to light is difficult for regular path tracing, such as when light is coming through a small opening.

In addition to path guiding, Blender 3.4 also includes improvements to sampling and graphic drivers, as well as a new attribute and baking options in Cycles. The sculpting and painting tools have also been enhanced, with new auto-masking settings and a relaxing tool for improving UV mapping.

Other new features in Blender 3.4 include improved UV editing tools, such as non-uniform grids, pixel spacing, and the ability to draw grids on top of images. There are also improvements to the geometry-based relax brush method, which helps users improve the quality of their UV mapping.

New Features:

  • Path Guiding in Cycles
  • Improved Sculpting and Painting Tools
  • New UV Editing Tools
  • Other Features and Improvements


Overall, Blender 3.4 is a significant update that brings many new features and improvements to the popular 3D modeling and animation software. Whether you’re a professional 3D artist or a hobbyist, this new version is definitely worth checking out.

If you’re a fan of Blender or interested in 3D modeling and animation, be sure to check out the new features and improvements in Blender 3.4. Share this post with your friends and colleagues to spread the word about this exciting new release.